Each ghost has its specific role in combat. The blue ghost freezes, the yellow ghost casts thunderstrike, the red ghosts casts fire damage and the green ghost will heal the pack. As you bring down the hp of these ghosts, one by one they will die. At 75% hp the blue ghost will fall. At 50% hp the red ghost will fall and at 25% hp, the green ghost will fall leaving you with only the yellow ghost to finish it off. Affected by Scythe and Enchanted Scythe.
Loot[]
* Can only be obtained once.
Fields (Blood) | |
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Forests (Blood) | |
Caves (Blood) | |
Volcano (Blood) | |
Northern Fields (Blood) | |
Haunted Mansion (Blood) | |
Desert (Blood) | |
Ocean (Blood) | |
Jungle (Blood) | |
Dungeon Entrance | |
Dungeon | |
Dungeon Coffin | |
Castle | |
Cemetery | |
Factory | |
Haunted Woods | |
Deep Ocean | |
Special | |
Normal Monsters appear in Blue • Bosses appear in Purple and Italic Blood Moon Monsters appear in Red • Special Monster appear in Green |