Table of weapons
Weapon | Damage | Accuracy | Obtained from | Notes | |
---|---|---|---|---|---|
Rusty Sword | ![]() |
1 | 1 | Community | |
Stinger | ![]() |
2 | 1 | Bee | |
Blood Stinger | ![]() |
11 | 6 | Blood Bee | |
Iron Dagger | ![]() |
3 | 2 | Thief | |
Offhand Iron Dagger | ![]() |
5 | Blood Thief | This weapon is equipped in the offhand slot | |
Skeleton Sword | ![]() |
5 | 5 | Skeleton | |
Enchanted Skeleton Sword | ![]() |
5 | 5 | Enchantment | Fighting skeletons will give you double bones |
Scythe | ![]() |
12 | 7 | Reaper | Ignores defence on ghosts |
Enchanted Scythe | ![]() |
12 | 7 | Enchantment | Ignores defence on ghosts
Double damage on ghosts |
Poison Spear | ![]() |
3 | 5 | Poisons enemy if hit is successful | |
Super Poison Spear | ![]() |
3 | 5 | 1 ![]() |
Poisons enemy if hit is successful |
Mace | ![]() |
13 | 9 | Skeleton Prisoner | Extra spike damage |
Staff | ![]() |
1 | 3 | Castle Mage | 3 extra damage on every spell |
Trident | ![]() |
18 | 12 | Trident Soldier | |
Super Poison Trident | ![]() |
18 | 12 | 1 ![]() |
Poisons enemy if hit is successful |
Silver Scimitar | ![]() |
25 | 15 | Blood Jungle Tribe | |
Bow | ![]() |
7 | Golem | Damage depends on
the arrow in use | |
Super Bow | ![]() |
10 | Robot Archer | Damage depends on
the arrow in use | |
Enchanted Super Bow | ![]() |
10 | Enchantment | Damage depends on
the arrow in use Shoots two arrows at once |
Arrows
Arrows |
Material |
Attack |
Effect |
---|---|---|---|
![]() |
1 ![]() |
8 | - |
![]() |
1 ![]() |
17 | - |
![]() |
1 ![]() |
10 | Double damage in cold environments. |
![]() |
1 ![]() |
12 | Double damage in hot environments. |
![]() |
- | 12 | Poisons your enemy. |
![]() |
25 ![]() |
12 | Poisons your enemy. |
Weapons ![]() | |
---|---|
Melee | Rusty Sword · Stinger (Blood) · Iron Dagger (Offhand) · Skeleton Sword (Enchanted) Scythe (Enchanted) · Poison Spear (Super) · Mace · Trident (Poison) · Silver Scimitar |
Magic | |
Range | |
Arrows | |
Equipments |
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